For those of you whom are university-level instructors, consider these titles as possible texts for your courses:
Book |
Description |
Suitable Courses |
Training Design Basics (ASTD Press) |
This book emphasizes the real-world nature of designing training programs, working with the time and resources available. Yes, trainers have to analyze needs and write objectives (after all, each trainer needs to know what they are training and why they are doing so). But often the time is limited to perform, so this book suggests ways to get the information even if they don’t have the time or access to all of the people who might be helpful. Similarly, although e-learning and other forms of instruction receive much attention in the professional literature, the bulk of training continues to be designed for the classroom. This book makes that assumption, and offers specific suggestions for preparing classroom courses and workbooks. Finally, after designing and developing courses, most trainers have responsibility for the successful launch and running of those courses. This book explores those issues, too, specifically identifying issues in administering, marketing, and supporting courses so that they are likely to be effective. |
|
Advanced Web-Based Training (by Margaret Driscoll and Saul Carliner, Pfeiffer) |
This book takes instructional designers to the next level in their design journeys. It provides instructional designers, e-learning developers, technical communicators, students, and others with strategies for addressing common challenges that arise when designing e-learning programs. Balancing educational theory with the practical realities of implementation, Driscoll and Carliner outline the benefits and limitations of each strategy, discuss the issues surrounding the implementation of these strategies, and illustrate each strategy with short scenarios drawn from real-world online learning programs representing a wide variety of fields including technology, financial services, health care, and government. Some of the specific design challenges this book addresses include learning theory for e-learning, m-learning, simulations and games, interactivity, communicating visually, writing for the screen, preparing introductions and closings, mentoring and coaching e-learners, and blended learning. |
|
e-Learning Handbook (edited by Saul Carliner and Patti Shank, Pfeiffer) |
This book is an essential resource that is filled with original contributions from the world’s foremost e-learning experts including Jane Bozarth, Patrick Lambe, Tom Reeves, Marc Rosenberg, and Brent Wilson. The book offers a comprehensive and up-to-date review of the economic, technological, design, economic, evaluation, research, and philosophical issues underlying e-learning. Each chapter includes a chart that summarizes the key take-away points, contains questions that are useful for guiding discussions, and offers suggestions of related links, books, papers, reports, and articles. |
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To order and receive more information, either contact your publisher’s representative or visit http://www.amazon.com/Saul-Carliner/e/B001H9RDXU/ref=ntt_athr_dp_pel_pop.